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📰 Source: 4chan | /v/

✍️ Original author: Anonymous

⬆️ score: 313


It took me less time to go from first time playing Contra to a deathless clear than it did just to beat the first fucking area (1-1) of Demon’s Souls.

People love saying the games are easy only AFTER getting hundreds if not thousands of hours of experience with the Souls games and extensively using guides and the most OP cheese builds.

I don’t think zoomers realize the reputation Demon’s Souls had around launch and for even a good decade later. It was the first of its kind and was much more punishing in terms of soul form and invasions. Souls was always seen as a very niche, very difficult, very hardcore game. This was not some casual’s viewpoint, even those who were hardcore and underground universally acknowledged it as an extremely difficult and even obtuse game, viewed as far tougher than even old school Nintendo-hard games.

Retro games do not hold a fucking candle to Souls, and they fold after just a few hours of practice and you run circles around. Souls has been a cultural phenomenon for 15+ years, people have hundreds if not thousands of hours of experience, and every aspect of the games have been analyzed to find the most optimal and braindead cheese strats for every single thing in the entire game as public knowledge. Only after ALL of that, is it seen as “it’s definitely very tough and punishing, but you can overcome it if you stick with it and know what to expect”.

Part of it is just because the games are so good, they are immersive and engrossing. You want to keep playing them even as you get your shit pounded in. Compare that to Contra where a zoomer plays it for 5 minutes, drops it, and dismisses it as “omg da hardest game evar!!!”

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